Service track

Cultural Venues and Interactive Technology

How do you bring exhibits, interaction, and visitor services together?

JIE HENG builds AI interactive exhibits, AR scavenger games, motion-sensing games, digital guides and ticketing and gate systems for museums, art museums and planetariums, from exhibit development through venue operations. Projects include the Tainan Art Museum, Tainan City Museum, Nanying Planetarium, Zuojhen Fossil Park and the National Museum of Taiwan Literature.

Last updated: 2026-11-02

Typical situations

A special exhibition needs an AI exhibit visitors can take part in and share

A permanent exhibition untouched for ten years needs basic design and an interaction plan

Ticketing, validation and gates are three separate systems whose reports never match

An exhibition hall runs projectors, radar and Kinect devices and needs security checks and maintenance

How we work

  1. Curatorial concept and interaction script, defined with the curatorial team
  2. Technical design: recognition, generation, motion sensing, AR or ticketing architecture
  3. Development, integration testing, on-site installation and tuning
  4. Opening support, maintenance and fixes during the run

Technology and deliverables

AI interactive exhibits Web AR Digital guides Ticketing & gate validation Event & exhibition websites

Every project includes pre-launch vulnerability scanning and remediation, government cybersecurity baseline checks, SSDLC and outsourcing documents, and log design and retention.

Case studies

Clients and systems

Tainan Art Museum

  • From Table to Altar special exhibition: AI interactive installation development.

Tainan City Museum

  • Fucheng-themed special exhibition: planning, design, and execution
  • Tainan History Museum: partial gallery renewal and exhibition curation
  • Yang Kui Literature Memorial Museum and Ou Wei Museum: exhibition curation and space improvement

Tainan Nanying Science Education Center (Nanying Planetarium)

  • Space Adventure Game digital interactive special exhibition: planning, design, and execution
  • AI portrait generation system: interactive image generation technology for personalized exhibition experiences
  • Tainan 400 "A Journey Through Time in Education": AI interactive installations and event website extension services
  • "Star Trail Mission: FORMOSAT-8 Special Exhibition": AI interactive installation development
  • Permanent exhibition at the Astronomy Exhibition Hall: renewal planning and basic design
  • Astronomy resource sharing platform and official website redesign
  • Digital service extension program and volunteer management system
  • Ticketing system 2.0 and online shop payment maintenance
  • City Stargazing Station website
  • Website accessibility testing and remediation, vulnerability scanning and remediation

National Museum of Taiwan Literature

  • Taiwan Tanka and Haiku Literature special exhibition: exhibition design and production with an AI docent

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FAQ

Yes, that is the most common arrangement. The curatorial team owns content and space; JIE HENG owns interactive exhibits, systems and device integration. We can also bid together.

It depends on the exhibit: image recognition (From Table to Altar), generative AI (AI portraits, Star Wish to Space, AI Artifact Time Machine), motion sensing (Lightning Transformation), AR recognition (Earth Trail). All developed in-house rather than off-the-shelf.

Source code and installation documents are handed to the venue per contract, so exhibits can move to another gallery or the next show. Ticketing and guide systems move into annual maintenance.
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